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The Jumonville Incident

by Nicolas W. Proctor

Young George Washington is Outfoxed by the French and Their Indian Allies

It is the early 1750s in North America. Constant struggles between the British and French empires draw in colonists, indigenous populations, and other European powers. Now, a new flashpoint has developed for this rivalry: the Ohio Country. Control of the sources of the Ohio River offer both sides significant strategic advantages; the area has been a buffer zone between the two empires. A tenuous peace had existed because of complex webs of alliances, but now, encroachments have caused rampant intrigue and mistrust among the colonists and natives on all sides. The Jumonville Incident, and thus the French and Indian War, is about to begin. In this microgame, students will take on the roles of figures from all factions in this contested event. The game focuses on debates around differing interpretations of the incident, along with such questions as: who shot first, what were the intentions of the French, and how responsible were Washington's actions as a commander?




18th Century; Early Modern Period

Themes and Issues  
Colonial frontier; Close text reading; colonialism

Sample Class Titles

Colonial America; US History Part 1

Microgame (what's that mean?

United States of America

Using the Game

Class Time  
This microgame is designed to be played in one session, although it can work in two.

Possible Reacting Game Pairings
This microgame can be used on its own, or with other games. These pairings are meant to be illustrative rather than exhaustive or prescriptive. The Jumonville Incident may pair well with:

Class Size

This microgame is recommended for classes with 18 to 25 students.


Nicolas W. Proctor

Nicolas W. Proctor grew up in Little Rock, Arkansas. After completing his B.A. in history from Hendrix College, he received an M.A. in Diplomacy and International Relations from the University of Kentucky, as well as an M.A. and Ph.D. in American history from Emory University. He is now a Professor of History at Simpson College in Indianola, Iowa, where he has also served as department chair and director of the first-year program. Proctor is also the Chair of the Reacting Editorial Board, overseeing game development. He lives in Des Moines, Iowa, with his family, a print shop, lots of books, five chickens, and too many Legos.

After completing a traditional historical monograph, Bathed in Blood: Hunting and Mastery in the Old South, he reoriented his research to fit the needs of a teaching institution and focused on writing historical role-playing games.


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